![]() Over-ripe Cherries - Earth/Plague/Water.Charged Duneberry - Lightning/Nature/Wind.Cactus Marzal - Arcane/Light/Lightning/Nature/Water/Wind.Melon Marzal - Earth/Fire/Ice/Plague/Shadow.Orange Blotch Pansy - Earth/Fire/Ice/Light/Wind.Blue Vein Pansy - Arcane/Lightning/Nature/Plague/Shadow/Water.Garden Watcher - Arcane/Light/Lightning/Nature/Water/Wind.Creeping Tendril - Earth/Fire/Ice/Plague/Shadow.Plantation Pincher - Ice/Light/Plague/Wind.Ancient Fungus - Fire/Lightning/Plague/Shadow/Water.Pretty Pink Mums - Arcane/Fire/Ice/Water.Withered Rose - Arcane/Light/Lightning/Nature/Water/Wind.Wilting Rose - Earth/Fire/Ice/Plague/Shadow.Engineered Superberry - Ice/Lightning/Shadow/Water.Jungle Raincatch - Earth/Lightning/Nature.White Quinoa - Arcane/Ice/Light/Lightning.Lume Daffodil - Ice/Lightning/Water/Wind.Leechroot Mushroom - Arcane/Plague/Shadow.Butcher's Fig - Arcane/Plague/Shadow/Water.Cindermint - Fire/Light/Lightning/Plague.Wasteland Pear - Earth/Fire/Nature/Plague.Prickly Pear - Light/Lightning/Water/Wind.Sour Green Apple - Lightning/Shadow/Wind.Red Delicious Apple - Arcane/Nature/Water.Small-Leaved Boxwood - Earth/Fire/Ice/Shadow.Common Boxwood - Arcane/Lightning/Nature.Treasure Plant - Light/Plague/Water/Wind.Mire Chestnut - Arcane/Lightning/Nature.Lilac Time Sempervivum – Light/Nature/Water.Gryphon's Blood Sempervivum – Earth/Ice/Plague/Shadow.Corona Sempervivum – Arcane/Fire/Lightning/Wind.Peace Lily - Lightning/Plague/Water/Wind.Herbal Plantain - Arcane/Light/Lightning/Plague.Greater Plantain - Earth/Fire/Nature/Wind.Stellaria Media - Ice/Lightning/Shadow/Water.Pelagas Feathers - Fire/Light/Lightning/Water.Green Shoots - Earth/Nature/Shadow/Wind.Sugary Prickleaf - Arcane, Lightning, Water Click Expand underneath a section to view all items obtainable via that gathering method. These currency items will yield in addition to normal ones, meaning that they will never take the place of a normal item that would have yielded for each pull. These items can then be used as currency at the Festive Favors shop. When gathering, items from that region will be deposited directly into your Hoard.ĭuring holidays, it is possible to collect special items in the region of the element being celebrated. To designate what region you'd like to gather from, select it from the dropdown menu. Sornieth is split up into 11 elemental regions, all of which produce different items. The maximum gathering level was raised to 40 on August 16th, 2016, and remains at that level to this day. The number of stars determines its rarity, with a single yellow star being the lowest tier and the shiny, rainbow star being the highest. ![]() Item rarity can be seen when hovering over the item on the site. So because the majority of added gathering items are four stars or less, the chances for specific rare five star and shiny star items doesn't decrease significantly. Though you have access to more items as your level goes up, only items of the same star rarity compete against each other. Contrary to common belief the chances for finding a "rare" item, like an unhatched egg, do not decrease drastically as the level goes up. With each level gained, the pool of possible items increases however, chances of acquiring rarer items is the same no matter one's gathering level. More common items will typically be gathered in amounts of three or four while the rarer items typically are gathered as a single item.Īs one's clan grows more adept at their gathering tasks, they gain access to additional items. Each gathering turn will yield one to five different items in amounts of one to five. The higher the level, the larger the pool of available items will be. ![]() The dominance and feeding bonuses stack with each other, so it is possible to have a maximum of 18 daily gathering turns if the player keeps their dragons well-fed and the player's flight in first in dominance.Įach gathering attempt will provide the player with a random assortment of items, and give gathering experience to level up in that category. Second and third place in dominance will receive 2 and 1 extra turns respectively. Clans that are members of the flight that is currently dominant will receive 3 additional gathering turns per day for as long as their flight is dominant.If a clan has remained well-fed for over three days (indicated by the red-to-green bar in the top right corner of the site), they will receive the bonus of 5 additional gathering turns per day until they no longer meet the requirements (average clan energy falls below 80%).There are, however, ways to gain turns in addition to the daily 10: These turns do not stack, so it is recommended that they be expended fully each day to maximize items yielded. Each clan is allowed a default 10 gathering turns per day, refilled around 12:00am (PST).
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